Monday 1 April 2013

Long time no posts!

So it's been a while since my last post, but I've been pretty busy.  I carried on with the Houdini tutorials for another week or two since my last post, sadly things get pretty complex pretty quick when you're working with dynamics and fluids etc. in Houdini so I wasn't really able to do much of my own work after following the tutorials.  It's great to have a base knowledge of the workflows but realistically Houdini is a very complex piece of software and I'm not going to becoming a master overnight after just a few videos!  I'd really love to sit down and really get to grips with fluids or fire or something but without someone to really learn from (video tutorials just aren't that great, especially since they've changed the workflow quite a lot between Houdini 11 and 12) it's just not going to happen.  I might come back to it in a bit if there's something specific I want to try out though.

After Houdini I moved on to doing some tutorials for Substance Designer - a nice texturing tool I picked up over Christmas while it was cheap.  It seems like procedural textures are going to be pretty popular in the future so it seems like a good thing to start developing some skills in.  Again I just did the basic product tutorials on the Algorethmic website so didn't really have anything to show but watch this space - I might try and combine Houdini and Substance Designer into a project creating a few totally procedural weapons, if I find the time!

Lastly I've been doing an art test!  I won't say who for unless I get it but it's for what sounds like a fantastic job so fingers crossed.  I've just submitted today so hopefully should hear back sooner rather than later and, if they let me, I'll post up what I worked on.

That's it for today, sorry for the lack or video/images.  I'm also doing a bit of freelance work at the moment so there's probably not going to be any updates for a while, but I'll definitely post something up when I know about the job!