Saturday 26 January 2013

More Dynamics

More dynamics this week, starting to look at fluids, particle effects, the pyro solver and combining them all together. just following tutorials for now but seeing how they all interrelate is pretty cool. the step up from following tutorials to working things out for myself is going to be a pretty big one though...

 
Waterfall from thomas harle on Vimeo.

DustDevil from thomas harle on Vimeo.

both of them could use some work but they're a good start I reckon.

Saturday 19 January 2013

Intro to RBD

I've been looking at some of the dynamics tools in Houdini this week - nothing too extraordinary, just simple keyframing into a simulation, constraints, dynamic fracturing and pre-fractured objects, and also using a control object to dissolve a glue network:



Dynamics Fall1 from thomas harle on Vimeo.

Dynamics Hanging1 from thomas harle on Vimeo.
Dynamics Bullet1 from thomas harle on Vimeo.

Dymanics Glue from thomas harle on Vimeo.

Saturday 12 January 2013

Digital Assets

Ok!  So I've decided to start a blog to record (and hopefully motivate me) in my continued learning as a VFX and video game artist.

I thought I'd start the year with something nice and simple:  learning Houdini!

I've been through most of the first steps tutorial videos : http://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=202&Itemid=361 and think I'm getting the hang of it.

Here's a couple of digital assets I've created just to get my head around the workflow (can you tell I used to be a structural engineer!)





I Beam from thomas harle on Vimeo.





RC Slab from thomas harle on Vimeo.